What is Your Target By The End Of Your Seven Days Protection
1. To have a highly-productive kingdom
2. Your kingdom should also an unattractive target for other players to attack.
Because (unless you’re spending a ton of money) you simply cannot make yourself anything like as strong as players who have been playing a long time. If they want to hit you and take your stuff, they can so the trick is making it not worth their while.
Focus on production
Evony is a game where economic investment pays high returns. You start off producing tiny amounts of basic goods but in a week you’ll be producing relatively vast amounts. Where you end up on the production curve will be determined largely by how quickly you move up it during those critical early days.
Beginner Protection is your an incredibly powerful asset. It is mightier than the tallest wall full of defenses. Beginner protection means you are absolutely untouchable by other players while it lasts.
Try your best to avoid running out of resources. Their unit-for-unit value is very high for you in the early days because whenever you run out you are losing time which is your true scarce resource. You should consider to use each of your levies early at this time.
Don’t waste time. Again, it is your scarce resource — you have a lot to accomplish in your first 7 days! You’ll notice that your outdoor buildings can be built up to level 2 or 3 (depending on the resource) with the “instant speedup” option, so start off using that. Then try to minimize your dead time as you build up your production engine.
You should also focus on Lumber more than the other resources — it’s more valuable to you in the early game and has a higher trade value on the marketplace (at least currently) so at the moment it’s almost strictly superior to the other goods.
Follow the quests in a balanced way. They are useful both because they provide you a reasonable guideline of how to develop and because the bonuses are often more than the cost, but think about how each one will affect your development. An easy beginner mistake to make is completing a quest and then getting to work on the next one right away. You almost never want to complete the next level of a particular quest immediately — there will be something easier and more rewarding elsewhere.
Joining an Alliance
Choosing the right alliance is critical. You’ll see a lot of advertisements for alliances on world chat and perhaps you’ve thought of forming your own. Don’t. There are currently over 2,700 alliances and try your best to get yourself in one of the top ones.
Your best defense is membership in an alliance that we don’t want to fight with. If possible you should shoot for a top-200 alliance. Another advantage to joining a top alliance is that you’re very likely to find players that will give you resources to help you keep developing. It’s a simple matter of scale — fifty thousand resources is huge when you’re in early days but it’s a trivial gift from someone who has been playing even for just a couple of weeks.
So why should a top alliance want you? Your best bet is to show them that you’re the type of player they want, which probably means active and mature. Stress that you are an active player, because this translates to “I’m small now but I’m growing.” I was accepted into Legends (a top 100 alliance) with only 15K prestige, in part because I’d spoken with one of the more powerful lords and in part because I’d shown that I was active so they could see me becoming useful.
Once you’re in the alliance, make yourself known and useful. Talk on alliance chat, send goods to other alliance members to help them with key construction (when you can afford it) and offer whatever knowledge you can. Alliances can run out of room and will tend to kick smaller and inactive players if they need to.
Preparing for the end of beginner protection
During the final couple of days you want to make sure that you’re in a good position to come out on your own. Hopefully you are a member of a strong alliance, but either way you can reduce the risk of being attacked by understanding what makes you look attractive to a predator.
First, let me repeat — your defenses don’t actually impress other players. That doesn’t mean you shouldn’t build them, but don’t ever think that they are really stopping anyone from hitting you. Arrow Towers and Traps are pretty much useless against ballistae, and the real predators in this game can happily throw thousands of troops at you if they want to.
The real defense is to be more trouble than you’re worth. That means being in a strong alliance if possible but it also means not keeping a huge stockpile of goods. Most of my targets have total goods in the millions, so if you’ve only got 200K total or less you’re probably not worth attacking. That means you only have to worry about other relatively new players, in which case your defenses are a more serious deterrent.
Another valuable thing is to look active. Even if you have half my prestige or less, you’re a less attractive enemy if I think you’re actively engaged in the game.
Your goal is to be a less tempting target than other cities. You can accomplish that by making yourself look like a painful target (alliance, active, defenses) and by looking like a low reward target (no stockpiling).
1. To have a highly-productive kingdom
2. Your kingdom should also an unattractive target for other players to attack.
Because (unless you’re spending a ton of money) you simply cannot make yourself anything like as strong as players who have been playing a long time. If they want to hit you and take your stuff, they can so the trick is making it not worth their while.
Focus on production
Evony is a game where economic investment pays high returns. You start off producing tiny amounts of basic goods but in a week you’ll be producing relatively vast amounts. Where you end up on the production curve will be determined largely by how quickly you move up it during those critical early days.
Beginner Protection is your an incredibly powerful asset. It is mightier than the tallest wall full of defenses. Beginner protection means you are absolutely untouchable by other players while it lasts.
Try your best to avoid running out of resources. Their unit-for-unit value is very high for you in the early days because whenever you run out you are losing time which is your true scarce resource. You should consider to use each of your levies early at this time.
Don’t waste time. Again, it is your scarce resource — you have a lot to accomplish in your first 7 days! You’ll notice that your outdoor buildings can be built up to level 2 or 3 (depending on the resource) with the “instant speedup” option, so start off using that. Then try to minimize your dead time as you build up your production engine.
You should also focus on Lumber more than the other resources — it’s more valuable to you in the early game and has a higher trade value on the marketplace (at least currently) so at the moment it’s almost strictly superior to the other goods.
Follow the quests in a balanced way. They are useful both because they provide you a reasonable guideline of how to develop and because the bonuses are often more than the cost, but think about how each one will affect your development. An easy beginner mistake to make is completing a quest and then getting to work on the next one right away. You almost never want to complete the next level of a particular quest immediately — there will be something easier and more rewarding elsewhere.
Joining an Alliance
Choosing the right alliance is critical. You’ll see a lot of advertisements for alliances on world chat and perhaps you’ve thought of forming your own. Don’t. There are currently over 2,700 alliances and try your best to get yourself in one of the top ones.
Your best defense is membership in an alliance that we don’t want to fight with. If possible you should shoot for a top-200 alliance. Another advantage to joining a top alliance is that you’re very likely to find players that will give you resources to help you keep developing. It’s a simple matter of scale — fifty thousand resources is huge when you’re in early days but it’s a trivial gift from someone who has been playing even for just a couple of weeks.
So why should a top alliance want you? Your best bet is to show them that you’re the type of player they want, which probably means active and mature. Stress that you are an active player, because this translates to “I’m small now but I’m growing.” I was accepted into Legends (a top 100 alliance) with only 15K prestige, in part because I’d spoken with one of the more powerful lords and in part because I’d shown that I was active so they could see me becoming useful.
Once you’re in the alliance, make yourself known and useful. Talk on alliance chat, send goods to other alliance members to help them with key construction (when you can afford it) and offer whatever knowledge you can. Alliances can run out of room and will tend to kick smaller and inactive players if they need to.
Preparing for the end of beginner protection
During the final couple of days you want to make sure that you’re in a good position to come out on your own. Hopefully you are a member of a strong alliance, but either way you can reduce the risk of being attacked by understanding what makes you look attractive to a predator.
First, let me repeat — your defenses don’t actually impress other players. That doesn’t mean you shouldn’t build them, but don’t ever think that they are really stopping anyone from hitting you. Arrow Towers and Traps are pretty much useless against ballistae, and the real predators in this game can happily throw thousands of troops at you if they want to.
The real defense is to be more trouble than you’re worth. That means being in a strong alliance if possible but it also means not keeping a huge stockpile of goods. Most of my targets have total goods in the millions, so if you’ve only got 200K total or less you’re probably not worth attacking. That means you only have to worry about other relatively new players, in which case your defenses are a more serious deterrent.
Another valuable thing is to look active. Even if you have half my prestige or less, you’re a less attractive enemy if I think you’re actively engaged in the game.
Your goal is to be a less tempting target than other cities. You can accomplish that by making yourself look like a painful target (alliance, active, defenses) and by looking like a low reward target (no stockpiling).